MARCH UPDATE 1.2
CHANGE LOG 1.1 → 1.2
// BEGIN TRANSMISSION //
GREETINGS CONTRACTORS, SIMPS, AND UNREGISTERED ANGLO WRETCHES.
CONGRATULATIONS ON SURVIVING YOUR FIRST MONTH IN THE HYPERMALL.
THE FOLLOWING MESSAGE HAS BEEN TRANSCRIBED BY BLIND, VIRGINAL SAGES ONTO THE FINEST INFANT VELLUM FROM OUR FINANCIAL OVERLORD JD'S POWERFUL PSIONIC EMANATIONS:
First of all, thank you. All of you. You may think of yourself as nothing more than my subservient Employees, but you're so much more than that; you're also replaceable. Pat yourself on the back!
The support you've given me has been incredible. Everyone has been VERY NICE and I deeply appreciate it. I'm so glad you're enjoying HyperMall: Unlimited Violence. I've met a bunch of extremely cool people and I love you all. Please say hi if you want!
I'm working on a Discord server because that seems like the thing you're supposed to do. If you're mean to me on the Discord server I will destroy you.
We blasted through our first stretch goal in like 3 days! HyperMall: FREAKSHIT CATALOGUE is locked the fuck in. I'll have more information to give you all soon. The main book takes priority, but know that I'm already cooking up some completely deranged Backgrounds for you. Yes, you, personally.
WE BEAT LANCER LMAO. THANK YOU. I CAN'T BELIEVE WE WERE AT #1.
This update (1.2) has largely the same layout / format as 1.1. In March we'll start gearing up for the, uh, "good layout" version that'll look more like the final product. For a preview of what that is probably going to look like, check out the Valentine's Bonus Backgrounds (which are free, btw).
OH WE'RE ALSO GOING TO DO A KICKSTARTER FOR A PHYSICAL RELEASE. SUMMER 2024. MORE INFO SOON. I HAVE A REALLY COOL PUBLISHER WHO IS STRONGER THAN YOUR DAD.
One last thought before I get into the actual point of this update (you know, the changelog, the gooey game nougat you actually care about). It's been rattling around in my head pretty much since the launch:
Gormengeist said to me "we can always be more raucous for real" and of course that's going to be my guiding principle going forward. We're getting nasty. We're going stupid style. We're so raw you'll get a parasite. That's a JD Guarantee, baby.
You should check out Gormengeist's game, GREED, because I can't stop thinking about it.
GET BACK TO WORK.
// END TRANSMISSION //
Major Additions / Changes
- Added "How To Disrupt The Resurrection Matrix" to the Resurrection Chapter. I don't know if that was necessary, but I like to have things all neat and collated.
- Added The "Help" Action to Optional Rules For Combat. I like it, so it may become a non-optional rule. Help your friends! Fuck them over! Make things worse!
- When you aid someone else as they try to accomplish something, tell us what action you take and roll a relevant Stat + Skill +/- Passion.
- Full Success (2+ Successes) gives the person you're helping +1 Success on their next roll and doesn't put either of you in danger.
- Mixed Success (1 Success) gives the person you're helping +1 Success on their next roll and puts you OR them in danger, your choice.
- Failure (0 Successes) MAKES THINGS WORSE FOR BOTH OF YOU.
- When you aid someone else as they try to accomplish something, tell us what action you take and roll a relevant Stat + Skill +/- Passion.
- Failure now causes you to gain 2 Stress. Mixed Results now cause you to gain 1 Stress. This change was implemented because I noticed Stress almost never came up.
- I will be testing out different numbers for all the Thresholds to try to make dying, going broke, and being stressed more relevant.
- Also I realized that the Quickstart Contractors need to updated to reflect this. I will do that very soon.
- As suggested by Known Angloid, Luke Gearing, added Phrenology to every Enemy (Phrenology is Miens from Troika!)
- Added text on all Assassination Targets directing readers to relevant stat blocks in the Enemies chapter.
- Added an introductory Contract for players TOO LAZY to PULL THEMSELVES UP BY THEIR BOOTSTRAPS called The Tragic & Inevitable Death of a Champion of Industry
Minor Additions / Changes
1.1 | 1.2 |
MINOR GRAMMATICAL, SPELLING, AND LAYOUT CHANGES THROUGHOUT TEXT I AM TOO LAZY TO FULLY CATALOGUE / YOU DON'T CARE. MORE ART | |
Psionic Gumshoes: A hunch, Passion: "Addicted to Smoking" | "A Hunch (Incorrect)", +Wedding Ring, +Shrödinger's Spouse, Passion: "Can't Give Up On A Mystery" |
HabPod Netizen | "Laptop" → "Laptop (Sticky)" |
Catacomb Dweller: No art | +Portrait of Luke Gearing based on Paul Klee's "Sixth Invention" (1903). An accurate portrayal of the average British person. |
Corporate Thanatonaut: Jar containing the soul of an important historical figure, Passion: Hates The Grind | "Jar containing the soul of a famous person (tell us who)", Passion: "Zest For Life" |
Hamburger Artisan | +Special: 1 Armour vs Stress Damage caused by Social Combat (does not apply to the Death Dimension or Stress gained on failed rolls) |
Registered Extrasolarian Diplomat | Fixed typo that nobody caught: "Mediation" → Meditation. They're diplomats but that doesn't mean they can mediate well. C'mon. |
Disgraced Executive | +really dumb art |
Hog Hunter | +Camo Body Paint (+1 Skulk, 3 uses), +Intestinal Parasite (gorge an additional time per day) +Special: Secret Paths, Internet Luddite Moved art up to make room on page, Boar Trap (+Disposable, +quiet) |
Disgruntled X-Treme Urban Survival Sales Associate: | New Description; Running 3 → Rage 2, Running 1; Gear: +Ragged Mask of Flesh; Passion: Hates Customers → Loathes Customers; new art |
Starpilot: Passion: "Loves Space" | Passion: "Crippling Fear of Commitment" |
Waste Warrior | Explosives 1 → Awareness 1 |
Ganger | Gear: +12PM Curfew |
SKILLS | +Added clarification that you can make your own skills +Climbing (lol how did I forget that), +Levitation (it's a thing you can do now) |
Mutations: More Eyes (+art), Murderhand Talons (+art), | |
Stress Breaks Table | Hysterical Blindness → "You kill yourself" |
Loan Default Table | Clarified that losing your Citizen-Tier Subscription will result in removal from the Resurrection Matrix. |
Gear | Simplified how Kissinger works. |
Enemies | Reduced Invisible Gorilla MT: 20 → 15 |
Files
Get HyperMall: Unlimited Violence
HyperMall: Unlimited Violence
DELUXE GIG ECONOMY ASSASSINATION
Status | In development |
Category | Physical game |
Author | Rat Bastard Games |
Genre | Action |
Tags | Cyberpunk, Dark Humor, Dystopian, Liminal space, No AI, Sci-fi, Tabletop, Troika, Tabletop role-playing game |
Languages | English |
Accessibility | High-contrast |
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hell yessss